VoxCom Update 0.0.4.0a
VoxCom » Devlog
- Added vision. Voxels not in view of any unit are hidden to begin with, seeing a voxel once will cause it to be visible. Enemy units must be seen on that turn for them to be visible.
- Unit and bullet movement can now only be seen if at least one unit can see it.
- Changed the map to show off the vision a bit more.
- Added new wooden plank and concrete voxels.
- Changed colour of enemy units so they're more easy to tell apart.
- Fixed crash when attempting to place item in the backpack placeholder area, this area has been removed for now.
- Removed placeholder buttons that only served to confuse.
- Fixed and improved AI performance.
- Fixed some small bugs with aiming.
- Fixed crash when the player's last unit dies.
Files
VoxCom Alpha 0.0.4.0 5.1 MB
May 20, 2020
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VoxCom
XCOM - UFO Defence inspired turn-based strategy game
Status | In development |
Author | Liru |
Genre | Strategy |
Tags | Isometric, Pixel Art, Sprites, Turn-Based Combat, Turn-based Strategy, Voxel, xcom |
Languages | English |
More posts
- General UpdateApr 08, 2021
- VoxCom Update 0.0.5.0aAug 08, 2020
- VoxCom Update 0.0.4.2aJun 06, 2020
- VoxCom Update 0.0.4.1a (Unstable)May 22, 2020
- VoxCom Update 0.0.3.2aMay 13, 2020
- VoxCom Bugfix 0.0.3.1aMay 13, 2020
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